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Version 50 of JanusVR Released

VR Apps

Version 50 of JanusVR Released

Popular virtual reality web browser JanusVR today released the latest update to their fast growing project.

The ‘version 50’ update is the first in a series of planned improvements, with this release dramatically increasing the graphics capabilities with the addition of physical based rendering (PBR).

One of the other major improvements is the inclusion of a customizable and extensible user interface that allows for users to create and share their own UI.

JanusVR CEO James McCrae said today in a press release ‘We are excited to share with you the beginning of our release 50 series. Like Janus, the Roman God of beginnings, endings and passages we are constantly evolving.

We are also excited to hear what you think, and remind you that an ending for us is but a beginning: this release will be rapidly followed by updates in coming days, that incorporate your feedback’


The project describes itself as ‘re-imagines internet browsing as an immersive experience, optimized for VR, AR and traditional 2D displays‘. The program enriches current HTML websites using JanusVR Markup Language that can be hosted anywhere on the web, and the JanusVR presence server enables user interaction through customizable avatars for collaborative creation.

JanusVR is available for PC, Linux or OSX, JanusVR supports the Oculus Rift and HTC Vive and is available to download here, a VR headset is not required to use the program in ‘desktop’ mode.


Highlights of the release include:

  • New physically based renderer
  • New mouse interaction paradigm
  • New customizable and scriptable UI framework
  • The launch of Vesta, a free webhosting system for JanusVR
  • Improved VoIP compression (upto 10x)
  • Stability improvements
  • New custom made exporters for Unity and Unreal
  • New lobby , YouTube site translator and many other improvements

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